Microsoft Hints at the New DualSense-Styled Xbox Controller

  • Samanta Blumberg

One of the reasons Sony consoles are more popular is their individuality. While the Xbox gamepads don’t even have a proper name now, Sony provides DualShock and DualSense with personal traits. And it seems that Microsoft starts learning the lesson just about time.
 
It’s not that Microsoft controllers have been inferior. On the contrary, all the time since Xbox 360, they were great, only slightly surpassed by DualSense. While the Xbox Series X/S sells well enough, it’s still surpassed by the PS5 by serious numbers counting in millions of units and billions of dollars. And the gamepad, as the most tactile element, is among the main selling points.
 
The greatest acknowledgment of the work Sony has made comes from Phil Spencer himself, the head of the Xbox. He has indiscreetly recognized the improvements in DualSense next to DualShock. More than that: Phil Spencer publicly said that Microsoft should look at DualSense and think of things it has to do. A serious recognition.
 
Does it mean Microsoft will copy the DualSense in terms of shape and looks? Hardly so, given that gamepads are already quite similar due to their functionality and human anatomy they have to cater to. Rather, it’s about features that enhance the gameplay, like improved haptic feedback and the famous adaptive triggers. Again, though, it’s not clear whether Microsoft will simply make its versions of these (making it easier for game developers) or invent its own enhancements.
 
Anyway, the current gamepad for the Xbox Series looks (at least) dull. A little personality will only do it well. It will be even a better selling point, as Xbox gamepads (unlike those by Sony) are Windows-compatible. Given that Xbox now becomes more of a service, it makes sense to sell gamepads independently of console sales. Thus it makes even more sense to learn from the successful – that is, from Sony.